Improving Early Childhood Emotional Intelligence Through Traditional "Balogo" Games in Kindergartens
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Asian Institute of Research, Journal Publication, Journal Academics, Education Journal, Asian Institute
Asian Institute of Research, Journal Publication, Journal Academics, Education Journal, Asian Institute

Education Quarterly Reviews

ISSN 2621-5799

asia institute of research, journal of education, education journal, education quarterly reviews, education publication, education call for papers
asia institute of research, journal of education, education journal, education quarterly reviews, education publication, education call for papers
asia institute of research, journal of education, education journal, education quarterly reviews, education publication, education call for papers
asia institute of research, journal of education, education journal, education quarterly reviews, education publication, education call for papers
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Published: 25 December 2022

Improving Early Childhood Emotional Intelligence Through Traditional "Balogo" Games in Kindergartens

Darman Manda, Kartika Fajriani, Dyan Paramitha Darmayanti

Makassar State University (Indonesia), Nahdlatul Ulama University (Indonesia)

asia institute of research, journal of education, education journal, education quarterly reviews, education publication, education call for papers
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doi

10.31014/aior.1993.05.04.679

Pages: 476-488

Keywords: Emotional Intelligence, Balogo, and Traditional Games

Abstract

Emotional intelligence is a determinant of individual success. However, today's emotional intelligence is fading. Early childhood is the foundation for the development of individual potential and intelligence. Thus, the urgency needs to be taken special action. The focus of this research is to improve the emotional intelligence of early childhood through the traditional game "Balogo". This research was conducted at Dharma Bahagia Kindergarten, Samarinda through an experimental design. The average N-Gain result in the experimental class in this study was 76% which was categorized as a high level, and the category of effectiveness level included in the effective or increasing category. This means that the treatment of traditional Balogo games has a fairly effective effect on improving early childhood emotional intelligence. Meanwhile, the average N-Gain result in the experimental class in this study was 16% which was categorized as low level, and the foe category of effectiveness level included in the ineffective/not increasing category. This means that if children are not given any treatment (control) it will not increase emotional intelligence based on the results of the pretest and posttest in early childhood.

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